Skirk

Skirk

★★★★★
Cryo
Sword
DPS
On-Field
Builds Update5.7
Teams Update5.7
Skirk is a Cryo DPS that specializes on dealing damage on field through Normal Attacks, while also being able to take the role of a Burst Nuke. Skirk's Ascension 4 Passive provides her with a big Base Damage Modifier, therefore it is important to run her with only Cryo and Hydro Teammates to maximize this passive.

Best Artifacts

(2) Cryo DMG Bonus +15%
(4) When the equipping Character has 0 Elemental Energy, Normal Attack DMG is increased by 60% and Elemental Burst DMG is increased by 60%. After the equipping character deals Normal Attack DMG, the aforementioned Elemental Burst effect will stop applying for 6s. After the equipping character deals Elemental Burst DMG, the aforementioned Normal Attack effect will stop applying for 6s. This effect can trigger even if the equipping character is off the field.
(2) Anemo DMG Bonus +15%.
(4) When Charged Attacks hit opponents, the equipping character's Normal Attack SPD will increase by 10% while Normal, Charged, and Plunging Attack DMG will increase by 40% for 15s.
(2) ATK +18%.
(4) If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
(2) Cryo DMG Bonus +15%
(4) When a character attacks an opponent affected by Cryo, their CRIT Rate is increased by 20%. If the opponent is Frozen, CRIT Rate is increased by an additional 20%.
(2) ATK +18%.
(4) If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
(2) Cryo DMG Bonus +15%
(4) When the equipping Character has 0 Elemental Energy, Normal Attack DMG is increased by 60% and Elemental Burst DMG is increased by 60%. After the equipping character deals Normal Attack DMG, the aforementioned Elemental Burst effect will stop applying for 6s. After the equipping character deals Elemental Burst DMG, the aforementioned Normal Attack effect will stop applying for 6s. This effect can trigger even if the equipping character is off the field.
(2) ATK +18%.
(4) After using an Elemental Burst. this character will gain the Nascent Light effect, increasing their ATK by 8% for 16s. When the character's HP decreases, their ATK will further increase by 10%. This increase can occur this way maximum of 4 times. This effect can be triggered once every 0.8s. Nascent Light will be dispelled when the character leaves the field. If an Elemental Burst is used again during the duration of Nascent Light, the original Nascent Light will be dispelled.
(2) ATK +18%.
(4) If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
(2) Normal and Charged Attack DMG +15%.
(4) When current HP increases or decreases, CRIT Rate will be increased by 12% for 5s. Max 3 stacks.
(2) Cryo DMG Bonus +15%
(4) When a character attacks an opponent affected by Cryo, their CRIT Rate is increased by 20%. If the opponent is Frozen, CRIT Rate is increased by an additional 20%.
(2) Normal and Charged Attack DMG +15%.
(4) When current HP increases or decreases, CRIT Rate will be increased by 12% for 5s. Max 3 stacks.
(2) Cryo DMG Bonus +15%
(4) When a character attacks an opponent affected by Cryo, their CRIT Rate is increased by 20%. If the opponent is Frozen, CRIT Rate is increased by an additional 20%.
This set is only useful against fully freezable enemies, in which case it becomes Skirk's best in slot. However, this setup makes it easy to overcap on Crit Rate with certain weapons.
(2) Normal and Charged Attack DMG +15%.
(4) When current HP increases or decreases, CRIT Rate will be increased by 12% for 5s. Max 3 stacks.
This set should only be used with Furina on the team, in which case it performs the same as Finale of the Deep Galleries (4). If Skirk is C1 or higher, this set consistently outperforms Finale of the Deep Galleries for the Normal Attack playstyle.

Best Stats

Sands
ATK%
Goblet
Cryo DMG Bonus / ATK%
Circlet
CRIT Rate / CRIT DMG
Substats
CRIT Rate / CRIT DMG / ATK%

Best Weapons

Base ATK674
CRIT Rate+22.1%
SourceEvent Wish
White Mountain's Bounty
Within 12s after an Elemental Skill is used, ATK is increased by 24~48%. During this time, when the equipping character has 0 Energy, ATK will be further increased by 24~48%, and CRIT DMG will be increased by 40~80%.
Base ATK608
CRIT Rate+33.1%
SourceEvent Wish
Honed Flow
Obtain 12~24% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by 20~40% for 8s.
Base ATK674
CRIT DMG+44.1%
SourceEvent Wish
Mistsplitter's Edge
Gain a 12~24% Elemental DMG Bonus for all elements and receive the might of the Mistsplitter's Emblem. At stack levels 1/2/3, Mistsplitter's Emblem provides a 8/16/28~16/32/56% Elemental DMG Bonus for the character's Elemental Type. The character will obtain 1 stack of Mistsplitter's Emblem in each of the following scenarios: Normal Attack deals Elemental DMG (stack lasts 5s), casting Elemental Burst (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently.
Base ATK542
CRIT Rate+44.1%
SourceEvent Wish
Protector's Virtue
HP increased by 20~40%. Additionally, provides an ATK Bonus based on 1.2~2.4% of the wielder's Max HP.
Base ATK565
ATK+27.6%
SourceEvent
Diffusing Boundary
While characters are protected by a Shield, DMG dealt by Normal and Charged Attacks is increased by 20~40%, and Normal and Charged Attack CRIT Rate is increased by 8~16%.
R5. Assumes Skirk is constantly shielded. Without a reliable shield, this weapon is not worth considering.
Base ATK542
CRIT DMG+88.2%
SourceEvent Wish
Brocade Bloom, Shrine Sword
Normal Attack DMG is increased by 16~32% and Elemental Skill DMG is increased by 24~48%. After a nearby active character deals Geo DMG, the aforementioned effects increase by 100% for 15s. Additionally, the wielder's DEF is increased by 20~40%.
Base ATK674
CRIT DMG+44.1%
SourceEvent Wish
Deathly Pact
CRIT DMG increased by 20~40%. Increasing the value of a Bond of Life increases the DMG the equipping character deals by 16~32% for 6s. Max 3 stacks.
Base ATK542
CRIT DMG+88.2%
SourceEvent Wish
Whitemoon Bristle
CRIT Rate is increased by 4~8%. After Normal Attacks deal Elemental DMG, the Foliar Incision effect will be obtained, increasing DMG dealt by Normal Attacks and Elemental Skills by 120~240% of Elemental Mastery. This effect will disappear after 28 DMG instances or 12s. You can obtain Foliar Incision once every 12s.
Base ATK565
ATK+27.6%
SourceForging
An End Sublime
When using an Elemental Skill, ATK will be increased by 12~24% for 15s, and a Bond of Life worth 25% of Max HP will be granted. This effect can be triggered once every 10s. When the Bond of Life is cleared, a maximum of 150~300 ATK will be gained based on 2.4~4.8% of the total amount of the Life Bond cleared, lasting for 15s.
R5. This ranking assumes the Bond of Life being cleared. Without clearing it, this weapon performs slightly worse than The Black Sword.
Base ATK608
ATK+49.6%
SourceEvent Wish
Golden Majesty
Increases Shield Strength by 20~40%. Scoring hits on opponents increases ATK by 4~8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
The ranking for this weapon assumes no shield. With a reliable shield, this weapon performs similar to Uraku Misugiri.
Base ATK510
CRIT Rate+27.6%
SourceBattle Pass
Justice
Increases DMG dealt by Normal and Charged Attacks by 20~40%. Additionally, regenerates 60~100% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.
At [R5], this weapon performs similar to Finale of the Deep [R5].

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