Xianyun

Xianyun

★★★★★
Anemo
Catalyst
Off-Field
Support
Survivability
Builds Update5.5
Teams Update5.5

Best Artifacts

(2) Anemo DMG Bonus +15%
(4) Increases Swirl DMG by 60%. Decreases opponent's Elemental RES to the element infused in the Swirl by 40% for 10s.
(2) Elemental Burst DMG +20%
(4) Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
Better than Viridescent Venerer if someone else already has the set or if Pyro/Hydro/Cryo/Electro damage is not a large source of the team's damage.
(2) Healing Bonus +15%.
(4) When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (including overflow healing). At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing. (This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but it is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses). Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000 HP (including overflow healing). There can be no more than one Sea-Dyed Foam active at any given time. This effect can still be triggered even when the character who is using this artifact set is not on the field.
In Single Target scenarios, Song of Days Past can be better than Ocean Hued Clam. However, Clam is more consistent.
(2) Healing Bonus +15%
(4) When the equipping character heals a party member, the Yearning effect will be created for 6s, which records the total amount of healing provided (including overflow healing). When the duration expires, the Yearning effect will be transformed into the "Waves of Days Past" effect: When your active party member hits an opponent with a Normal Attack, Charged Attack, Plunging Attack, Elemental Skill, or Elemental Burst, the DMG dealt will be increased by 8% of the total healing amount recorded by the Yearning effect. The "Waves of Days Past" effect is removed after it has taken effect 5 times or after 10s. A single instance of the Yearning effect can record up to 15,000 healing, and only a single instance can exist at once, but it can record the healing from multiple equipping characters. Equipping characters on standby can still trigger this effect.
In Single Target scenarios, Song of Days Past can be better than Ocean Hued Clam. However, Clam is more consistent.
(2) When a nearby party member triggers a Nightsoul Burst, the equipping character regenerates 6 Elemental Energy.
(4) After the equipping character triggers a reaction related to their Elemental Type, all nearby party members gain a 12% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 15s. If the equipping character is in the Nightsoul's Blessing state when triggering this effect, all nearby party members gain an additional 28% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 20s. The equipping character can trigger this effect while off-field, and the DMG bonus from Artifact Sets with the same name do not stack.
(2) Energy Recharge +20%
(4) Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way.
(2) ATK +18%.
(4) If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
(2) ATK +18%
(4) When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration.
(2) ATK +18%.
(4) If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.

Best Stats

Sands
ATK% / Energy Recharge
Goblet
ATK%
Circlet
ATK%
Substats
Energy Recharge / ATK% / ATK / CRIT Rate
*Prioritize Crit Rate if running Favonius

Best Weapons

Base ATK741
ATK+16.5%
SourceEvent Wish
Cloudfall Axiom
After the equipping character hits an opponent with a Plunging Attack, all nearby party members' Plunging Attacks will deal 28~80% increased DMG for 20s. When nearby party members hit opponents with Plunging Attacks, they will restore 2.5~3.5 Energy to the equipping character. Energy can restored this way every 0.7s. This energy regain effect can be triggered even if the equipping character is not on the field.
Base ATK510
Energy Recharge+45.9%
SourceWish
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
With high team Energy Recharge Requirements, this weapon pulls ahead in value.
Base ATK565
ATK+27.6%
SourceEvent
People of the Faltering Light
Increases Energy Recharge by 24~48% for 10s after using an Elemental Skill.
Base ATK565
Energy Recharge+30.6%
SourceEvent Wish
Ever-Changing
Hitting an opponent with a Normal Attack decreases the Stamina consumption of Sprint or Alternate Sprint by 14~22% for 5s. Additionally, using a Sprint or Alternate Sprint ability increases ATK by 20~40% for 5s.
Perform a dash to gain the ATK% from the passive.
Base ATK565
Energy Recharge+30.6%
SourceEvent
Azure Skies
Within 6s after Normal or Charged Attacks hit an opponent, Normal Attack DMG will be increased by 8~16% and Charged Attack DMG will be increased by 6~12%. Max 3 stacks. This effect can be triggered once every 0.3s.
Base ATK565
Energy Recharge+30.6%
SourceForging
Sakura Saiguu
After the character equipped with this weapon triggers an Electro elemental reaction, nearby party members of an Elemental Type involved in the elemental reaction receive a 10~20% Elemental DMG Bonus for their element, lasting 6s. Elemental Bonuses gained in this way cannot be stacked.
In teams with Electro units to benefit from the passive, this weapon ranks higher than Ballad of the Boundless Blue.
Base ATK510
HP+41.3%
SourceForging
Gilding
Using an Elemental Burst regenerates 4~6 Energy every 2s for 6s. All party members will regenerate 4~6% HP every 2s for this duration.
At low refinements, this weapon is not worth using. The lower Xianyun's total Energy Recharge requirements, the worse this weapon performs. At [R5] this weapon is similar or better than Ballad of the Boundless Blue.
Base ATK674
ATK+33.1%
SourceWish
Wandering Clouds
Increases Elemental DMG Bonus by 12~24%. Normal Attack hits have a 50% chance to earn the favor of the clouds. which actively seek out nearby opponents to attack for 15s, dealing 160~320% ATK DMG. Can only occur once every 30s.
Base ATK608
ATK+49.6%
SourceEvent Wish
Golden Majesty
Increases Shield Strength by 20~40%. Scoring hits on opponents increases ATK by 4~8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
Base ATK674
CRIT Rate+22.1%
SourceEvent Wish
Golden Blood-Tide
ATK is increased by 16~32%. When current HP increases or decreases, Normal Attack DMG will be increased by 16~32% and Charged Attack DMG will be increased by 14~28% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the wielder has 3 stacks, ATK SPD will be increased by 8~16%.
Base ATK401
HP+35.2%
SourceWish
Heritage
When switching characters, the new character taking the field has their ATK increased by 24~48% for 10s. This effect can only occur once every 20s.
The value of this weapon depends on who and how reliably they can obtain the buff.
Base ATK565
ATK+27.6%
SourceForging
Unfinished Masterpiece
When using an Elemental Skill, All Elemental DMG Bonus will be increased by 8~16% for 15s, and a Bond of Life worth 24% of Max HP will be granted. This effect can be triggered once every 10s. When the Bond of Life is cleared, every 1,000 HP cleared in the process will provide 2~4% All Elemental DMG Bonus, up to a maximum of 12~24%. This effect lasts 15s.
Base ATK510
ATK+41.3%
SourceForging
Frost Burial
Hitting an opponent with Normal and Charged Attacks has a 60~100% chance of forming and dropping an Everfrost Icicle above them, dealing 80~140% AoE ATK DMG. Opponents affected by Cryo are dealt 200~360% ATK DMG instead by the icicle. Can only occur once every 10s.

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