Shorekeeper

Shorekeeper

★★★★★
Spectro
Rectifier
Support and Healer
Traction
DMG Amplification
Builds Update2.4
Teams Update2.4
Shorekeeper is a top-tier Support character capable of providing a variety of buffs and sustainability to the team.

Best Echoes

(2) Healing Bonus +10%.
(5) Increases the ATK of all party members by 15% for 30s upon healing allies.
Best set for healers to increase healing capabilities and buff the team.
(2) Energy Regen +10%.
(5) After using Outro Skill, increases the ATK of the next Resonator by 22.5% for 15s.
Alternative set if you're running her with another support character with Rejuvenating Glow equipped.

Main Echoes

Activate the Echo Skill to summon a fraction of the Fallacy of No Return's power and deal a blast to the surrounding area, inflicting Spectro DMG equal to 11.40~15.86% of max HP, after which the Resonator gains 10% bonus Energy Regen and all team members 10% bonus ATK for 20s. Hold Echo Skill to unleash a series of flurry assaults at the cost of STA, each dealing Spectro DMG equal to 1.14~1.58% of max HP; Release to end the assail in a powerful blow, dealing Spectro DMG equal to 14.25~19.82% of max HP. CD: 20s
Activate the protection of Bell-Borne Geochelone. Deal Glacio DMG based on 91.20~132.24% of the current character's DEF to nearby enemies, and obtain a Bell-Borne Shield that lasts for 15s The Bell-Borne Shield provides 50.00% DMG Reduction and 10.00% DMG Boost for the current team members, and disappears after the current character is hit for 3 times. CD: 20s
Transform into Impermanence Heron to fly up and smack down, dealing 223.22~310.56% Havoc DMG. Long press to stay as Impermanence Heron and continuously spit flames, each attack dealing 40.05~55.73% Havoc DMG. Once the initial attack lands on any enemy, the current character regains 10 Resonance Energy. If the current character uses their Outro Skill within the next 15s, the next character’s damage dealt will be boosted by 12% for 15s. CD: 20s

Best Stats

43311 Setup
Cost 4
Healing Bonus
Cost 3
Energy Regen / HP%
Cost 3
Energy Regen / HP%
Cost 1
HP%
Cost 1
HP%
Substats
Energy Regen / HP%
Shorekeeper's healing scales off her HP, while her Crit Rate and Crit DMG buffs scale off her Energy Regen. Try to aim for 250% Energy Regen to maximize her Crit buffs.

Best Weapons

Base ATK412
Energy Regen+77%
SourceFeatured Weapon Convene
Astral Evolvement
Increase HP by 12~24%. Restore 8~16 Concerto Energy when casting Resonance Liberation. This effect can be triggered 1 time(s) every 20s. When casting Resonance Skill that heals, increase nearby party member's ATK by 14~28% for 30s. Effects of the same name cannot be stacked.
Base ATK337
Energy Regen+51.8%
SourceNovice Convene, Beginner's Choice Convene, Standard Resonator Convene, Standard Weapon Convene, Featured Resonator Convene, Featured Weapon Convene
Ceaseless Aria
When Resonance Skill is released, restores Concerto Energy by 8~16. This effect can be triggered 1 times every 20s.
Base ATK412
HP+30.3%
SourceNovice Convene, Beginner's Choice Convene, Standard Resonator Convene, Standard Weapon Convene, Featured Resonator Convene, Featured Weapon Convene
Luminous Protection
When hitting a target with Basic Attacks or Heavy Attacks, increases Healing Bonus by 3~5%, stacking up to 3 time(s). This effect lasts for 8s and can be triggered 1 time(s) every 0.6s.
Base ATK337
Energy Regen+51.8%
SourceCrafting
Pole of the Celestial Dome
Casting Resonance Liberation increases the Resonator's Healing Bonus by 16~32% for 15s.
Base ATK300
Energy Regen+32.4%
SourceNovice Convene, Beginner's Choice Convene, Standard Resonator Convene, Standard Weapon Convene, Featured Resonator Convene, Featured Weapon Convene
Crusade
When Resonance Skill is released, restores Resonance Energy by 8~12. This effect can be triggered 1 time(s) every 20s.

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